You Are Watching A Master At Work Sound Clip Download

This is a sub-page of Half-Life (Windows).

Contents

  • ane HEV Dialogue
    • 1.1 Full general Sounds and Notifications
    • 1.2 Weapon, Ammo, and Item-Related Sounds
    • ane.3 Harm
    • 1.4 Healing
    • ane.five Bio Readings
    • one.6 Telling the Fourth dimension
    • i.7 Time Left
    • 1.8 Management
    • 1.9 Range
    • 1.10 Numbers
    • 1.11 power_restored
  • two Announcement Organisation
    • 2.one Bootup
    • 2.two Role Complex Quotes
    • 2.3 Unused Blast Pit Announcements
    • 2.4 Unused Power Upwards Announcements
    • two.5 Unused On A Rail Announcements
    • 2.6 Unused Residue Processing or Questionable Ethics Announcements
    • 2.7 Unused Forget About Freeman! Announcements
    • 2.8 Unused Lambda Cadre Announcements
    • 2.ix Unused Generic Take chances Warnings
    • 2.10 Security Lockout Engaged Announcements
    • two.eleven Security Lockout Disengaged Announcements
    • 2.12 Chemical Containment Door Announcements
    • 2.13 Fire Containment Door Proclamation
    • 2.14 Radiation Containment Door Announcements
    • 2.15 Containment Door Announcement
    • ii.16 Maintenance Surface area Announcements
    • two.17 Door Access Granted Announcements
    • 2.xviii Biohazard Announcements
    • two.19 Chemical Take a chance Announcements
    • 2.20 Radiations Hazard Announcements
    • 2.21 Turret Warning Announcements
    • two.22 Countdown
  • 3 Scientist
    • 3.one Unused Generic Dialogue
    • 3.2 Unused Anomalous Materials Dialogue
    • 3.3 Unused Unforeseen Consequences Dialogue
    • three.4 Unused Office Complex Dialogue
    • 3.v Unused We've Got Hostiles! Dialogue
    • three.6 Unused Blast Pit Dialogue
    • 3.7 Unused Questionable Ethics Dialogue
    • 3.viii Unused Surface Tension Dialogue
    • 3.ix Unused Forget Almost Freeman! Dialogue
    • 3.10 Unused Lambda Core Dialogue
  • 4 Security Guard
    • 4.1 Unused Hazard Course Dialogue
    • 4.2 Unused Office Complex Dialogue
    • 4.3 Unused Blast Pit Dialogue
    • four.4 Unused Power Up Dialogue
    • 4.5 Unused Questionable Ethics Dialogue
    • 4.half-dozen Unused Surface Tension Dialogue
    • 4.seven Unused Forget almost Freeman! Dialogue
  • 5 G-Human being
  • 6 Nihilanth
  • seven Hassault Sounds
  • eight Unused German language Hologram Sounds
  • 9 gren_cock1
  • 10 Unused Item Sounds

HEV Dialogue

Many pieces of dialogue for the HEV Adjust go unused. Apparently information technology was planned for the suit to have been much more narrative and Navi-like.

Full general Sounds and Notifications

Sound Clip File Name Description
armor_compromised Alert: Reactive armor compromised.
armor_gone Armor compromised.
danger Danger
hev_critical_fail HEV critical failure failure (Note: the 2d failure is intended).
hev_general_fail HEV general failure.
hev_damage HEV damage sustained.
online Online
power_below Alarm: HEV power level below (meant to exist used in conjunction with a number and the used "percent" sound)
powermove_overload Warning: Power move system overload.
targetting(sic)_system Automatic target acquisition arrangement
activated Activated (meant to be used in conjunction with "targetting_system")
deactivated Dectivated (meant to be used in conjunction with "targetting_system")
voice_on Phonation system activated.
voice_off Vocalism system deactivated.

Weapon, Ammo, and Detail-Related Sounds

Sound Clip File Name Transcription
get_44pistol .44 caliber handgun
get_44ammo .44 caliber armament
get_9mmclip 9mm armament
get_alien_wpn Unidentified bioweapon
ammo_pickup Ammunition acquired.
get_assault 9mm fully-automated weapon with grenade launcher
get_assaultgren Self-propelled grenade
get_battery HEV power unit
get_bolts Neurotoxin-treated crossbow armament
get_buckshot Gainsay shotgun ammunition
get_crossbow High velocity stealth crossbow
get_egon Experimental free energy weapon
get_egonpower Free energy recharge unit of measurement
get_gauss Experimental hypervelocity projectile weapon
get_grenade Fragmentation grenade
get_medkit Automatic medical kit
get_pistol 9mm semi-automatic handgun
get_rpg Laser-guided rocket launcher
get_rpgammo Laser-guided rocket
get_satchel Remote-activated sabotage unit
get_shotgun Combat shotgun acquired.
get_tripmine Laser-activated anti-personnel mine
weapon_pickup Weapon caused.
acquired caused (meant to be used in conjunction with the items listed above in most cases)

Harm

Sounds that would play for some of the various booboos and ouchies Gordon could get.

Sound Clip File Name Transcription
evacuate_area Evacuate area (meant to be used with some used damage quotes, but goes unused)
heat_damage Extreme heat damage detected.
immediately Immediately (meant to exist used with some used harm quotes, but goes unused)
internal_bleeding Internal haemorrhage detected.
major_lacerations Major lacerations detected.

Healing

Sounds meant to be used when cut can items were automatically used, along with sounds related to the HEV Suit giving Gordon drugs that make him feel very happy.

Sound Clip File Name Description
administering_medical Administering medical attention.
adrenaline_shot Adrenaline administered.
antidote_shot Antitoxin administered.
antitoxin_shot Antidote administered.
bleeding_stopped Haemorrhage has stopped.
blood_plasma Blood plasma administered.
evacuate_area Evacuate area. (meant to be used with the sentences that play as the player takes damage)
innsuficient(sic)_medical Insufficient medical supplies to repair damage.
pain_block Pain suppressant administered.
torniquette(sic)_applied Local tourniquet applied.
wound_sterilized Wound sterilized.

Bio Readings

The sound file "bio_reading" suggests that the HEV suit could detect "bio-readings" at 1 point.

Audio Clip File Proper name Transcription
bio_reading Possible bio-reading.

Telling the Fourth dimension

Information technology seems that, at i indicate, the HEV arrange was able to tell the player the current time. Sound clips related to this still exist in the game's files, and tools for online servers have reactivated this likewise.

Sound Prune File Name Transcription
time_is_now The Fourth dimension is Now
am A.Grand.
pm P.M.

Time Left

The HEV arrange was also intended to tell the actor how much time was remaining in terms of seconds, minutes, or hours. Tools for admins of multiplayer servers accept reactivated this every bit well.

Audio Clip File Name Transcription
time_remaining Time remaining
seconds Seconds
minutes Minutes

Management

Sounds for an unused ability for the HEV suit to tell the player their current direction also exist.

Sound Clip File Name Transcription
your Your
position Position
due north N
south Southward
due west West
east East

Range

The HEV Arrange had the power to tell the player how far they were from something in meters.

Audio Clip File Name Transcription
range Range
meters Meters

Numbers

There are several unused sounds of the HEV Suit proverb certain numbers that get unused.

Sound Clip File Name Transcription
one I
two Two
3 Iii
four Iv
six Six
vii Seven
eight Eight
nine Nine
11 11
twelve Twelve
xiii Thirteen
fourteen Fourteen
16 Sixteen
seventeen Seventeen
eighteen Eighteen
nineteen Xix

power_restored

The "power" line used when the player's armor amount has hit a certain percent has an boosted line that is cutting by the game.

Sound Clip File Name Transcription
power_restored Power restored

Announcement System

Bootup

The announcement system has an unused "login" sound clip that explains what information technology is.

Sound Clip File Name Transcription
vox_login Howdy. The Automatic Diagnostic and Announcement Organisation welcomes yous to the Black Mesa Research Facility. Remember: Take a secure 24-hour interval.

Office Circuitous Quotes

Judgement name Transcription
C1A2_0 Emergency make clean-up squad to Biological Waste Processing Establish.
C1A2_1 Attention. Administration personnel, evacuate Sector D immediately.
C1A2_2 Attention. Security personnel to Sector D.
C1A2_3 Service team, cheque Elevator 1, Sector C.
C1A2_4 Alert. Unauthorized biological forms detected in ventilation system.
C1A2_5 Lieutenant Backman and clean-upward squad to Sub-Level iii.
C1A2_6 Danger. Turret defense systems activated, Sector D.
C1A2_7 Security officeholder reports men down in Sector D, medical assistance required.
C1A2_8 Extreme danger, all turret defense systems activated, Sector D.
C1A2_9 Turret repair personnel to High Security Materials Storage Area.
C1A2_10 Attention. Electric shock hazard detected in Assistants Center.
C1A2_11 Security officeholder reports medical emergency, Administration Center.

Unused Blast Pit Announcements

Sentence name Transcription
C1A4_0 Attention. Experimental rocket examination fire disengaged.
C1A4_1 Repair crew, study to Runway Control, Sector Eastward.
C1A4_2 Maintenance Team Blue, bank check heat exchange coolant level.
C1A4_3 Maintenance Team Greenish, check voltage on Cable 729.
C1A4_4 Medical Team to Materials Storage Facility, Squad Bravo reports men downwardly.
C1A4_5 Alpha Force move out, science personnel resistance extreme.
C1A4_6 Attention. All Black Mesa security personnel wanted for firsthand questioning.
C1A4_7 Attention. Gordon Freeman, report to armed services personnel for firsthand security check.
C1A4_8 Alarm. Hostile biological forms detected in Track Control, Sector Eastward.
FUEL_OFF Fuel and power must be engaged to activate rocket test fire.

Unused Power Upwards Announcements

Sentence name Transcription
C2A1_0 Warning. Rails ability failure. Check lower level ability plant.
C2A1_1 Maintenance Team Yellow, please service Relay 394.
C2A1_2 Attention. Gordon Freeman, report to military personnel for immediate security check.
C2A1_3 Delta Team reports Launch Control secured.
C2A1_4 Danger. Turret defense systems activated, Silo E.
C2A1_5 Sector E Track Command, please study status.
C2A1_6 Repeat Forcefulness reports perimeter alienation, Sector E.
C2A1_7 Attention. Search and Destroy Force go to Code 3. Eliminate all biological forms.
C2A1_8 Danger. Unauthorized detonation detected in Experimental Propulsion Laboratory.
POWER_ON Main power is on.

Unused On A Track Announcements

Judgement name Transcription
C2A2_0 Attention. Clear Silo E launch surface area immediately.
C2A2_1 Containment Inspection Team to Advanced Biological Inquiry Laboratory.
C2A2_2 Medical team to Sector E, Echo Squad has men downwardly.
C2A2_3 Alarm. Military personnel, authorized to prosecute Gordon Freeman with farthermost forcefulness.
C2A2_3 (2) Alert. Armed forces personnel, you are authorized to shoot the renegade on sight.
C2A2_4 Alert. Squad in Silo East, Freeman may exist operating within your perimeter.
C2A2_5 Launch Control train activeness detected.
C2A2_6 Medical team to Sector East, Echo Team team failed to reach checkpoint.
C2A2_7 Satellite Rocket Loading Bay reports status dark-green.
C2A2_launch Satellite launch arrangement activated. Five. Iv. Three. Ii. One. Launch is become.

Unused Residual Processing or Questionable Ethics Announcements

The internal names for these announcements are "C2A4", which covers both Residue Processing and Questionable Ethics. Information technology's incommunicable to know what chapter each announcement was for.

Sentence proper noun Transcription
C2A4_0 Warning. Emergency containment system activated.
C2A4_1 Alert. Biological containment breach detected.
C2A4_2 Warning. Biological sterilization organization activated.
C2A4_3 Attention. Hostile alien military strength detected, Advanced Biological Research Laboratory.
C2A4_4 Search and Destroy Force reports backup required, engaged with extreme resistance.
C2A4_5 Topside Containment Strength alarm, hostile conflicting military forcefulness detected.
C2A4_6 Loftier Power Laser status is dark-green.
C2A4_7 Conflicting containment system failure, apply sterilization bedchamber.
C2A4_8 Attention. All topside military machine personnel, articulate Helicopter Hangar 4.
C2A4_9 Alien breach, Topside Checkpoint Alpha, Checkpoint Delta.
C2A4_10 Alert. Topside Containment Strength, use whatever strength to prosecute Gordon Freeman. You are authorized to shoot on sight.
C2A4_11 Alert. Topside Containment Force, Freeman may arroyo your perimeter.
C2A4_12 Gordon, all science personnel will be terminated until you surrender.
C2A4_ster Sterilization organization activated.

Unused Forget About Freeman! Announcements

Many of these announcements reference areas that are not in Forget Almost Freeman!, but seem to fit more for the cut chapter that evolved into Forget About Freeman!, The Communication Heart.

Sentence name Transcription
C3A2_0 Alert. Primary Antenna failure detected.
C3A2_1 Clear Topside Motorpool for emergency medical helicopter.
C3A2_2 Warning. Topside Armory security bypass detected.
C3A2_3 Alert. Radiation leak detected in Primary Antenna area.
C3A2_4 Search and Destroy Force Kilo, Central Command reports hostile conflicting forcefulness inside perimeter.
C3A2_5 Bulletin for Gordon Freeman, yous volition not escape this time.
C3A2_6 Attention. All units, renegade Freeman is now your chief target. (Interestingly, the word "units" does not exist in the announcement system's sounds folder)
C3A2_7 Alarm. Remaining Containment Forcefulness, Freeman may have experimental weapon.
C3A2_8 All personnel evacuate Lambda Complex, extreme dimensional malfunction detected.
C3A2_9 Fire Control Team to Topside Arsenal, Checkpoint Delta, Topside Hydro Plant.

Unused Lambda Core Announcements

Sentence name Transcription
C3A2_target Satellite target system engaged.
C3A2_portal Alarm. Cross-Dimensional Portal Device ability level is 120%.
C3A2_core Attention. Lambda Complex personnel, Primary Cadre activated.

Unused Generic Take a chance Warnings

Sentence name Transcription
WE0 Warning. High voltage cable.
WE1 Alarm. High ability cable.
WE2 Alarm. Electric shock hazard.
WE3 Warning. Astringent electric shock hazard.

Security Lockout Engaged Announcements

Judgement proper noun Transcription
ND0 Security lock is engaged.
ND1 Secure area. No entry.
ND2 Security lockout. No entry.
ND3 Secure door. No entry.
ND4 Security organisation in strength.
ND5 Security arrangement armed. No entry.
ND6 Door is secured.
ND7 Illegal access. Move away.

Security Lockout Disengaged Announcements

Judgement proper name Transcription
ED0 Security lock disengaged.
ED1 Security articulate. Proceed.
ED2 Security lockout released.
ED3 Secure override accepted.
ED4 Security access acknowledged.
ED5 Security system disengaged.
ED6 Door security disengaged.

Chemical Containment Door Announcements

Sentence name Transcription
NCHEM0 Chemical leak containment door activated.
ECHEM0 Chemical leak containment door open.

Fire Containment Door Announcement

Sentence proper noun Transcription
EFIRE0 Burn containment door open.

Radiation Containment Door Announcements

Sentence proper noun Transcription
NRAD0 Radiation containment door activated.
ERAD0 Radiation containment door open.

Containment Door Announcement

Sentence proper name Transcription
ECON0 Emergency containment door disengaged.

Maintenance Area Announcements

Sentence proper name Transcription
NH0 No admission. Maintenance area.
NH1 No personnel permitted in maintenance expanse.
EH0 Maintenance area admission granted.
EH1 Maintenance area door open up.

Door Access Granted Announcements

Sentence name Transcription
EA0 and EA8 Access granted.
EA1 Access permitted.
EA2 Entry granted.
EA3 Entry permitted.
EA4 and EA6 Access authorized.
EA5 Entry is permitted.
EA7 Access to facility granted.

Biohazard Announcements

Sentence proper name Transcription
DB0 Danger. Liquid biohazard leak in immediate area.
DB1 Danger. Coolant leak. Astringent biohazard now in this area.
DB2 Danger. Liquid biohazard released. Evacuate surface area.
DB3 Danger. Biohazard detected in immediate area.

Chemical Gamble Announcements

Sentence name Transcription
DC0 Danger. Chemical leak. Surface area now a high wellness hazard.
DC1 Danger. Chemic coolant leak. Wellness hazard zone.
DC2 Danger. Chemical containment breach. All personnel evacuate this area.
DC3 Danger. Supercooled chemic leak.
DC4 Danger. Supercooled helium leak.

Radiation Chance Announcements

Sentence name Transcription
DC0 Danger. Radiation leak detected.
DR1 Danger. Radiation run a risk detected.
DR2 Danger. High radiations level detected.
DR3 Danger. Severe radiations hazard. Evacuate area immediately.
DR4 Danger. Safety violation. Farthermost radiation level detected.

Turret Alarm Announcements

Judgement name Transcription
T0 Extreme take chances defense force system is armed in this zone.
T1 Run a risk surface area defense system activated.
T2 Danger. Turret perimeter defense force system armed.
T3 Extreme hazard. Nearest defense system engaged.
T4 Danger. Base defence force turret system may power up.
T5 Danger. Automatic defense system activated.

Countdown

Several of these are used in server-side mods for multiplayer server administrators.

Judgement name Transcription
CTR0 Null.
CTR1 One second.
CTR2 Ii.
CTR3 Three seconds.
CTR4 Four.
CTR5 5 seconds remaining.
CTR6 Half-dozen.
CTR7 Vii.
CTR8 Viii.
CTR9 Nine.
CTR10 X seconds remaining.
CTR11 Xi.
CTR12 Twelve.
CTR13 13.
CTR14 Fourteen.
CTR15 Fifteen seconds remaining.
CTR16 Sixteen.
CTR17 Seventeen.
CTR18 Eighteen.
CTR19 19.
CTR20 20 seconds remaining.

Scientist

Hlfinal scientistwalter1.png

Unused Generic Dialogue

Sound Clip File Name Description
overhere Psst, over here.
protectme I tin can go you some valuable supplies, if you'll protect me.
sorryimleaving Lamentable, I'chiliad leaving now.
ushouldsee At that place's something you should see.
waithere Don't you think we should wait hither for a while?
whatissound That sound... what is it?
whoareyou Who are you? I've been waiting hither for ages hoping someone would come up forth.
yesihope Yeah, I sincerely promise you lot know what yous are doing.
yesok Yes, okay.

Unused Anomalous Materials Dialogue

Sound Clip File Name Clarification
c1a0_sci_dis4a Tell him to stand dorsum from the focal stage. That adjust won't practice him any good if he wanders into the beam.
c1a0_sci_dis17a He waited too long! We tin't contain it!
c1a0_sci_itsyou Oh, it'southward you. I idea information technology might be another of the Administrator's men. They're everywhere this morn.
c1a0_sci_scanrpt You'll demand me to activate the retinal scanners.

Unused Unforeseen Consequences Dialogue

Sound Clip File Name Description
c1a1_sci_5scan Be careful, Gordon.

Unused Function Complex Dialogue

Sound Clip File Name Description
c1a2_sci_1zomb Go out of in that location! Run, homo, run!
c1a2_sci_3zomb Don't be a fool!
c1a2_sci_5zomb No!
c1a2_sci_6zomb Don't simply stand there! Choice up that gun and shoot it!
c1a2_sci_elevator If you can make it upwardly the lift shaft, you should able to get to the surface. Try to transport aid and let world know what has happened.

Unused Nosotros've Got Hostiles! Dialogue

Sound Clip File Name Description
c1a3_sci_atlast Rescued at concluding!

Unused Nail Pit Dialogue

Sound Prune File Name Clarification
c1a4_sci_blind Is someone there? I-I can't see a thing. (This quote is used in the Uplink demo)
c1a4_sci_trainend Have you heard? They're killing scientists. Our own race turning against u.s.a.. I think I'll stay here and take my chances with the creatures.

Unused Questionable Ethics Dialogue

Sound Prune File Proper name Description
c2a4_sci_alldie If you permit the states all die, Freeman, you'll never get out of here!
c2a4_sci_arg2a It'southward not our error, I tell you.
c2a4_sci_arg4a Nature made them. We were merely studying them.

Unused Surface Tension Dialogue

Note that the Gargantua on the landing field can be seen in pre-release media, and oddly, the color examination image used in the pre-Steam versions of the game.

Sound Clip File Name Description
c2a5_sci_lebuz Give thanks you, Mr. Freeman. You are Gordon Freeman, aren't you? The 1 they're expecting in the Lambda Circuitous? If you can figure a manner by that Gargantua on the landing field and through the bunker door out at that place, y'all'll find yourself at the Lambda Lab'due south doorstep.

Unused Forget Near Freeman! Dialogue

All of the unused dialogue in this section seems to be made for an earlier version of Forget About Freeman!, The Communications Center.

Of annotation is that all of the dialogue in this section was used in the Uplink demo.

Audio Prune File Proper noun Description
c3a1_sci_2sat I'm sorry, but those doors will not open until we ship the "All-Clear".
c3a1_sci_4sat I would love to exercise that, just the area bombardment has made a wreck of my transmitter, the cables are severed, we have to aim information technology by mitt and I'm getting high radiation levels in the transmitter dome. Nobody but a fool would go in there.
c3a1_sci_6sat Yes. Y'all could survive in that suit of yours. Very well. I will lower security on the satellite access lift, and you tin go upwards into the dome. I'll try to help you over the intercom.
c3a1_sci_dome Freeman. You want to work quickly. Tune the transmitter to US NRC. I echo! Tune to the U.s.a. NRC.
c3a1_sci_done Splendid. I'g sending the "All-Clear" and the door should open up now. Nosotros'll meet you lot down beneath.

Unused Lambda Core Dialogue

Sound Clip File Name Description
c3a2_sci_1glu Psst! Over hither.
c3a2_sci_3glu I run into yous found the Gluon Gun. I hope it serves y'all amend than it has me. I built the thing, simply I can't bring myself to utilize it on a living creature. (an alternate version of this is used in-game)
c3a2_sci_shower Freeman! What a relief to run into you. We've been tracking your progress. I've stayed behind to let you into the Reactor Complex. Yous'll need me to activate the retinal scanner.

Security Guard

Hlfinal barney1.png

Unused Hazard Course Dialogue

Sound Clip File Name Description
tr_ba_lightson Let me become the lights and you can try that again.

Unused Office Circuitous Dialogue

Audio Clip File Proper name Description
c1a2_ba_2zomb It's okay, sir, I tin can take him!
c1a2_ba_4zomb Argh, oh shit!
c1a2_ba_goforit All correct, let'due south get for information technology.

Unused Blast Pit Dialogue

Audio Prune File Proper noun Description
c1a4_ba_octo2 Hey, hey yous accept me down!
c1a4_ba_octo4 Hey, consume this yous bastard!

Unused Power Up Dialogue

Sound Prune File Proper noun Description
c2a1_ba_again What I said is, you lot got to go to the generator.

Unused Questionable Ethics Dialogue

The first audio clip, c2a4_ba_arg1a is used in the Opposing Forcefulness trailer

Sound Clip File Proper noun Description
c2a4_ba_arg1a This is all happening because of you scientists!
c2a4_ba_arg3a It is, you lot made these mutants!
c2a4_ba_arg5a Shut up, someone's coming.
c2a4_ba_longnite Jeez, and I thought I had a long night. Yous await similar hell! I don't suppose the twenty-four hours's going to be any easier. Listen, I'm going to await it out correct here. You get on ahead if yous take to.
c2a4_ba_steril Get in here, quick!
c2a4_ba_teach These sterilizers come in handy. You ever notice yourself in a bind, simply duck into one of these booths, hitting the big button. They're supposed to kill microorganisms, but they work on the big stuff too.

Unused Surface Tension Dialogue

Sound Clip File Name Description
c2a5_ba_letout Hey! Hey! Hey, lemme outta here!
c2a5_ba_rpg This is your lucky day. There's rocket propelled grenade launcher in there. Laser sight and everything. Now, if y'all can figure a way in, you lot'll be an even match for these bastards.
c2a5_ba_sniped I've been striking! Stay dorsum! Sniper got me!

Unused Forget about Freeman! Dialogue

Like the unused Forget Virtually Freeman! dialogue, these lines seem more suited to The Communications Center than Forget About Freeman.

All of the lines were used in the Uplink demo.

Audio Clip File Name Description
c3a1_ba_1sat Open up the Reactor Circuitous then we tin can get downwardly to safety.
c3a1_ba_3sat And then send it already!
c3a1_ba_5sat What about this guy?

G-Man

Hldayone gman.png

The G-Man has one unused line of dialogue, seemingly meant equally an expanded version of the dialogue used if one refuses to piece of work for G-Man at the end of the game.

Audio Clip File Proper noun Description
gman_noregret Well, it looks like we won't be working together. No regrets, Mr. Freeman, merely there are a few survivors of your personal holocaust who would similar the take a chance to meet the man responsible for the total annihilation of their race.

Nihilanth

The Nihilanth has some unused quotes as well.

Sound Prune File Name Description
nil_win Win... you cannot win...
nil_last The last... you are the terminal... y'all are...
nil_man_notman You are man... he is not man... for y'all he waits... for you...
nil_slaves Their slaves... nosotros are their slaves... we are...

Hassault Sounds

The cutting Hassault enemy has a full set of sounds related to his gun that become unused.

Sound file Name
hw_gun4
hw_shoot1
hw_shoot2
hw_shoot3
hw_spin
hw_spindown
hw_spinup

Unused German Hologram Sounds

Hmmm...

To do:
Check other language versions for similar files.

The holographic assistant from the Hazard Class has unused voice lines in the German version that take no equivalent in the original, and seem to be referring to cutting areas.

Sound Prune File Name Translation Notes
holointro How-do-you-do, and welcome to the Black Mesa Preparation Facility. I am your holographic assistant. If you want to encounter a demonstration of a specific obstacle, just press i of these buttons, and I'll exist correct at that place to back-trail y'all through the course. A shorter intro, which calls it the "Training Facility" instead of Take a chance Course, and goes direct into explaining what the buttons practise.
holostn1 This is the charging unit for your hazard accommodate. If your energy level gets too low, simply step in forepart of the next charging station and printing the "use" key. Your suit volition quickly charge up fully. Mostly just an alternating take of the used charging station line with minor differences, and without any mention of batteries at the finish.
holostn2 The first two jumps are easy. Just printing the "jump" key while running. The side by side two jumps may take some practice. Leap, and while yous are in the air, hold the "duck" fundamental. Watch me, so effort it yourself. A very different version of the part where the thespian has to exercise 3 jumps in a row. In the final course, y'all are also non told to practice a duck spring at the end, and the hologram does not demonstrate the jumps.
holostn3 This is another spot where you should practice your duck jump. The key hither is to jump and printing the "duck" primal while y'all are even so in the air. Another line that has no equivalent in the terminal version.
holostn4 This is a special jump module, with which you can exercise very far jumps. Hold both the "duck" key and the "forward" central, and so printing the "jump" key to jump forwards. Try the first jump yourself. If yous need help, I will demonstrate it on the next platform. Another very different line, this one implying that in that location was another spring before the long leap, or even two long jumps (but the hologram would only demonstrate the second one?).
holostn5 I will now bear witness you the long jump. Hold the keys for "ducking" and "forrard", and and so press "jump". With some practise you volition rapidly primary it. In the final, the hologram has no lines for demonstrating the long jump.
holostn6 Yous will find such medkits everywhere on the Black Mesa site. If you want to restore your health, go to a medkit and press the "use" cardinal. Only don't forget that a kit can simply be used a unmarried fourth dimension. An intro for the minor medkit pickups that don't even show upwardly in the final course, and that go picked upward automatically without having to press the apply key.
holostn7 Now you lot know how to practise your bones movements. You can keep preparation here, or become through the door to the next training level. An unused outro for bones movement do.
holostn8 In the climbing tower you volition learn how to climb ladders, break open up grates, and use elevators. I will leave you on your own. We'll run across at the exit. A line intended for the cutting "climbing tower", a sign for which tin notwithstanding exist institute in the game files.
holostn9 Wouldn't you like to try the strength enhancer of your suit at present? Pause yourself a way through this wall using a crowbar, and so yous tin either continue preparation in the climbing tower, or continue to the next section. Mentions breaking through a wall and a "strength enhancer", which might but be a catechism way of explaining why Gordon is and then strong. The line likewise shows that the Hazard Form was a lot more open in an earlier version.
holostn10 Almost everything in this room can exist pulled, pushed, or broken. You volition see... Sounds like it was intended for a "physics playground" type of area, which is not in the terminal grade.
holostn10a If you want to pull a box, you lot take to pigsty the "apply" key while moving backwards. Yous can push a box by merely moving forward towards the box. The final course has an area each for learning how to push and pull boxes.
holostn11 If yous have caused enough damage, or in that location is naught left to suspension, only become through this door. Another line intended for the physics playground expanse.
holostn13 Welcome to the aquatic training eye. Spring in, I will wait for you further ahead, around there expanse where y'all will demand air again. A vastly unlike intro to pond, which still mentions the cut "aquatic training center".
holostn14 You can cure a possible lack of oxygen by swimming to an air bubble and waiting until your health shows the previous level again. As soon as you take caught air you can keep on pond. A similar expanse exists in the final course, but the hologram'southward line is very unlike.
holostn15 From here nosotros go back through the primary training room and on to the shooting range. Another line showing that the original form had a more than open up layout and allowed for backtracking.
holostn16 The shooting range is just around the corner there. First door on the right. There is an area in the final course where this could be used, but the first door on the right leads to the armory, non the actual range.

gren_cock1

A sound called "gren_cock1" tin exist constitute. Information technology's a slightly slower and lower quality version of the "reloading" type audio heard after firing an SMG grenade.

Unused Item Sounds

Several unused item sounds exist.

Audio Clip File Name Notes
airtank1 Likely meant for the cutting Oxygen Tank item.
ammopickup1 Reused for sound played when picking up a backpack in Team Fortress Archetype.
ammopickup2 Reused for sound played when picking upwardly a backpack in Team Fortress Classic.
gunpickup1
gunpickup3
gunpickup4
medshot5 Reused as a sound used for the Medkit weapon in Team Fortress Classic.
smallmedkit2 Lower quality version of the used Medkit sound.

DOWNLOAD HERE

Posted by: martinmazintim1948.blogspot.com